This applies to phones only for the one-off transition (Home gesture or
swipe back. See before and after videos in the bug.
Bug: 234359814
Test: manual
Change-Id: I8f4fc9ec40687b641a721bd28b32fcf50514861f
The depth of ALL_APPS is set to 2 because in the legacy transitions the
swap happens at 0.5. The depth controller bounds the value to 1, so for
the second half of the animation the value is always 1. Because of this,
in order to have the right timing during the blur and scale we cap the
interpolator to 0.5.
Workspace fade is also removed, per spec.
Bug: 232418544
Test: manual
Change-Id: Idfd92c8b2b571ad911a0a5a59d39c5911e4131e4
- New interpolators
- New duration
- Removed workspace translation
- Removed overlapping fades -- are now sequential
See video in the bug.
Bug: 227745955
Test: manual
Change-Id: I19fa19a3806e963a04c5e694a52d3c1b921cf51f
- Make AllApps bottom sheet solid and appears from bottom
- Teleport AllApps bottom sheet as user drag to reduce drag range
- Consider teleport interpolation for state transition sdetection
- Tuned workspace motions for AllApps bottom sheet (no translate, shrink)
- Add portrait vertical translate for tablet portrait including taskbar AllApps
- Updated bottom sheet handle and created common variables for other bottom sheets
Bug: 208599118
Test: manual on tablet AllApps, taskbar Allapps and handheld AllApps
Change-Id: I69dba5f155914cd012cc8ef3be1ef71fb2be5a40
- Avoids drawing on scrim when headerProtection is not enabled.
- Defines a default staggered animation for all apps scrim and content per S design guidelines
[preview attached to bug]
Bug: 191259805
Test: visual
Change-Id: I0d625c9f0caba158ff58f12a39b4f18aedead84b
- Remove PLAY_ATOMIC_OVERVIEW_SCALE and PLAY_ATOMIC_OVERVIEW_PEEK
- Remove complicated parallel atomic animation support from
AbstractStateChangeTouchController and subclasses
- Remove some code related to going between Overview <-> AllApps
Test: Swipe between states in all 3 navigation modes
Bug: 175137718
Change-Id: Ice314d46946c3a983cdc6ccf1a67effb5da9156e
Using PendingAnimation for animation builder.
This will allow us to easily add SpringAnimation to stateAnimation
Change-Id: I8d88489a5da6fc85747ef9be7c13858b441cd28a
AnimationBuilder and PendingAnimation have similar logic. This will
allow to unify the two classes
Change-Id: Id8c1d8a7020d132adbccdc6c80538ed6556cb75e
Existing clients now use the SingleAxisSwipeDetector subclass. A
followup CL will add BothAxesSwipeDetector, whose first client will be
the quick switch from home controller.
Bug: 126596417
Change-Id: I54c71088cfe99ff28cdc719a1eb7a7d06ac95d2d
Allows us to override only the required methods, instead of providing
a proxy method for everything
Change-Id: I816dcdb2a8d5432496050118ded0f2bbe7122cf7