Otherwise we'd be stuck using the old touch controllers until DragLayer
is setup again (e.g. launcher is killed).
Bug: 77921826
Change-Id: I8aac6fc453839902cb2d99279a6bd1549ee17d79
Example bug:
1. Swipe up to overview and let go
2. Swipe all the way to the top of the screen, past where all apps stops
3. Swipe down
Before this change, you get reset in NORMAL state instead of OVERVIEW.
By ensuring that getTargetState() checks the drag direction before
returning a new state, we guarantee we only re-init in the case that the
state is actually changing. Otherwise it's possible to change the state
to one that is impossible, such as NORMAL when swiping up from ALL APPS.
Change-Id: I19913dded9c94228d06289780b6400e99403f378
- Swiping down on hotseat from overview goes to workspace
- Can swipe up through overview to get to all apps
Bug: 76449024
Change-Id: I7f76d92da976e268cc2a97e55746cca4603e6620
SysUI change: ag/3721784, ag/3793664
- Track LauncherState and launcher activity state through callbacks.
- Devise logic to send shelf visibility and height signal to SysUI based
on LauncherState and Launcher activity state.
Bug: 73961893
Test:
- By default, pip shows up right above the shelf.
- Transitioning to all apps moves the pip down as the shelf becomes
invisible.
- Going to any specific app moves pip down. Hitting home moves pip
right above the shelf again.
- Dismissing IME should push PIP down but above the shelf on home
screen, bottom if not.
Change-Id: I1ab6ceb8007a5a7b5d932a456efa0a07f586ea4c
> Not sending acceptDrop if we are not dragging
> Removing workspace scrim in all-apps
Bug: 74775232
Change-Id: I5b5354ec249d684ffccd4aacd3c47377cc0eb661
> Increasing the distance to travel for the first swipe
> Adding support for custom interpolators when building an animation
> When quickly swiping twice from home, finished the first animation
Change-Id: Ibc3c8667e9b927376fd99f08f0ca027f2398914b
> Extracting common methods from Launcher & DragLauncher to base classes
> Remoting some dependencies on Launcher and using the base class instead
Change-Id: I121cacf8a14190b4703cda60bdeb4f79eee69ded
> Removing support for page drag-n-drop from pagedView
> Removing Overview UI from Launcher3 without quickstep and using options popup instead
> Removing touch handlers from CellLayouts and showing options popup based on workspace long press
> Excluding touch outside inset when showing the popup
Bug: 74136505
Change-Id: I34c2a7ff58452db26f5d1a85d554be40fc75f2b8
> Giving the search box a solid background so that it work fine with scrolling
> bottom shadow logic for search box
Bug: 73085356
Change-Id: Ie4dc4922be39ffd8e2d562becedbd4c6f820e6c9
> Instead of views, using a custom class to draw the color scrims
> All-apps has full screen UI
> Quickstep does not have search box in landscape
Bug: 73085356
Change-Id: I360a78a2ade0134daad29fe712796cd39a381fbb
- Scale up adjacent recent tasks and translate away from center
- Workspace card instead recenters in the screen
- Translate hotseat offscreen
Clicking on one of the adjacent tasks will scale it up to the
center of the screen while the center and other adjacent task
parallax to the right beneath it.
Change-Id: If96eec987c100458b8444a6cd698ec7bf6e6ba6b
Add OverviewInteractionState to handle setting OverviewInteractionFlags.
Hide back button when in NORMAL state and launcher's window is focused.
Show it when in other states or when launcher's window loses focus.
Change-Id: I35919561b9972789e995f1cc434c23e2afe9e77c
* Add start delay when launcher resumes from all apps or landscape.
* Track the last app transition animator and cancel it before beginning a new one,
otherwise the animators can conflict with each other.
ie. Opening an app from all apps and then immediately pressing back to return to
all apps.
* Use class overrride instead of UiFactory.
Bug: 70220260
Change-Id: I4755d45d820f9d551e443d6c4a148e8789c5bc57
> Hotseat is tied to navbar (on left in seascape)
> Search box shows up in Overview (clicking it would crash for now)
> All-apps is no longer fullscreen in landscape
> Recents cards are appropriately scaled down
> Hotseat is visible in Overview
Bug: 70179916
Change-Id: I53149eaeac9557e8a01021b7e2d139f3d6ceef37
View layer was only being used when fading in/out hotseat in overview.
From API 21+, android automatically create layers when animating alpha
The current support for view layers does not work properly when cancelling
animations and controlling partial animations
Change-Id: I2d5785471af9819575beefe65f1f2bdd28c76bd5
> Using workspace scale and translation for all-apps
> Without quickstep, workspace has the parallex effect as before
> With quickstep, workspace scales down to match the recents card width
> Using a single animator for recents views in case of state transtion and
controlled transition to prevent going into inconsistant state.
Change-Id: I1864de6892052ca771f4d0062e3d60c28840a72d
Instead of creating workspace view larger than the screen size (so that it can be
zoomed out), restricting the size to the parent size and bypassing the drag events
directly to Workspace (since the workspace is smaller when zoomed out, it might not
qualify for all events otherwise).
Change-Id: I45e213dd6d16bec5feb6e7cf90bc6f7de4c6d305
> Creating ShareHandlers for managing UI
> In normal build, hotseat is hidden in overview, while in QuickStepBuild, it is visible
Change-Id: I5f8d35c75b861d912d93fce186b5dd74106184c3