Pre-S: Continue to use config-changed broadcast for configuration changes
and display-changed event for rotation changes
S+: Use WindowContext#componentCallbacks for config and rotation changes, and
continue to use display listener for frame-rate changes
Bug: 179308296
Test: Manual and presubmit
Change-Id: I533e69068b5fa6c052a02759ef309dd075ee6a4b
> Merging overview and all-apps scrims into a single View
> Decoupling TaskMenuView from taskView
Bug: 184676497
Test: Manual
Change-Id: I49f7249eaa2a800054385ab8e73a441d6a1b5e16
Explicitly use DeviceProfile#heightPx instead of getShiftRange(),
which might be less depending on AllAppsTransitionController
Test: swipe up from bottom on home, ensure workspace scales down
as the gesture goes all the way to the top of the screen
Change-Id: I9c2988d361c22d437c7eb9bea8ed715d06054c59
Preview video attached to BR
Key changes:
- SearchUiManager#getScrollRangeDelta is removed. AllApps initial vertical offset is now controlled by deviceProfile.allAppsOpenVerticalTranslate.
- ShelfScrimView is renamed to AllAppsScrimView. Scrim no longer does vertical translate with AllApps open. Shelf/overview related code removed.
- Scrim and AllApps content transition are animated with different interpolators. Scrim color is a blend of accentColor and allAppsScrim with proportion determined by progress*TINT_DECAY_MULTIPLIER
Bug: 183001675
Test: Manual
Change-Id: Id6bde7ee65c55c83c2973fe41f458b9364d39ecd
* changes:
Invert StateAnimationConfig.PLAY_ANIMATION as SKIP_ALL_ANIMATIONS
Remove Overview atomic animation support
In 2 button mode, animate to HINT_STATE instead of OVERVIEW directly
- Remove PLAY_ATOMIC_OVERVIEW_SCALE and PLAY_ATOMIC_OVERVIEW_PEEK
- Remove complicated parallel atomic animation support from
AbstractStateChangeTouchController and subclasses
- Remove some code related to going between Overview <-> AllApps
Test: Swipe between states in all 3 navigation modes
Bug: 175137718
Change-Id: Ice314d46946c3a983cdc6ccf1a67effb5da9156e
At some point we made a change to clearState() from onDragEnd(),
which means the detector is in IDLE state instead of SETTLING. As
long as we aren't still in DRAGGING state, we should log.
Test: wwlogcat
Change-Id: I0f1098bd09cd1296b06f8cb3ebe400c2a25156ca
Removing sections in all-apps during transition and treating
it as a single unit
Bug: 175137718
Test: Manual
Change-Id: I55a501d80b5903f1a9d92a26b3784784fd9e50fd
- Compute velocities as px/ms from VelocityTracker, instead of
computing px/s and dividing by 1000 in various places
- Use quickstep_fling_threshold_speed in TriggerSwipeUpTouchTracker
instead of ViewConfiguration#getScaledMinimumFlingVelocity
- Check MotionPauseDetector to determine whether a fling is
sufficient to escape after pause, in additon to above threshold
Bug: 159089437
Change-Id: Ib0fae7804e1f008f3b6ab37d6c463352c224b0e4
- Update MotionPauseListener to have 2 methods: the existing
onMotionPauseChanged(isPaused) and onMotionPauseDetected()
- onMotionPauseDetected is the default as most listeners only
care about the first detected pause
- AbsSwipeUpHandler still listens to pause changes, to help
determine the end target at the end of the gesture
Bug: 159089437
Change-Id: I6d14f106cdcbe4e07d8dddba1cee909a963615b1
We no longer support the "peeking" model where the shelf would
peek on motion pause from an app and overview would peek on motion
pause from home. Thus, removed/inlined the following:
- FlingAndHoldTouchController (merged into its sole subclass
NoButtonNavbarToOverviewTouchController)
- ShelfPeekAnim
- OverviewPeekState
Change-Id: I066a3ad2636fde4786089c922b896bf1e03361fd