Commit Graph

279 Commits

Author SHA1 Message Date
Yogisha Dixit
c0ac1dda74 Update widget manipulation colors.
Spec:
* Resize frame: https://docs.google.com/presentation/d/1UxdDh8EFhPbdRWRwzjbpgL-j02ew4Ew3eG3XBCeoYdo/edit#slide=id.OeO4S0j
* Drop target bar: https://docs.google.com/presentation/d/1UxdDh8EFhPbdRWRwzjbpgL-j02ew4Ew3eG3XBCeoYdo/edit#slide=id.vXfwHn8

Test: manual
Bug: 187910396
Change-Id: I6fd433796970c428841ee96e45ee4fca1ded3665
Merged-In: I6fd433796970c428841ee96e45ee4fca1ded3665
2021-06-25 08:43:29 +00:00
Jon Miranda
fa1e14c4b8 Polish folder icon bugs.
- Fix bug where folders are misaligned.
- Fix bug when closing on 2nd page of large folder.

Bug: 184822585
Test: drag folder originally in hotseat to workspace, vice versa
      test on grid where isScalable=true and isScalable=false

Change-Id: I08a79b8d280df3e3974baaa07e80db6bc4165e58
2021-06-22 11:12:47 -07:00
Pierre Barbier de Reuille
1b8bbb6c40 Correct size of AppWidget for color extraction.
Correct the size of the App Widget: first, compute the size when the
widget is positioned (it wasn't done), then do not apply the
transformation when computing the size of the widget when drawn.

Note: Somehow, there is a shift by 1 on the position on the x axis, both
in landscape and portrait. So I added a +1 to get the exact same values.
If not, we have a risk of getting different colors.

Fix: 188759989
Bug: 187907544
Test: Added logs and moved a widget by hand, check the actual
coordinates with hsv.

Change-Id: Ia3bd5b3e3ea9a3ef75f8cdf466a9800786646a94
2021-05-20 21:02:30 +01:00
Jon Miranda
88b7f6a0d5 Move color extraction utils to extractor class so each instance can
have its own set of temp variables.

- Pass in float[] param to not create new obj in each frame
  for dragging widget case.

Bug: 175329686
Bug: 187019711
Test: manual, verify
Change-Id: I4350fb7e66a80c73def5659fb41abc14d357e667
2021-05-04 09:00:01 -07:00
Jonathan Miranda
21930da9a2 Revert "Revert "Use color extraction for arrow popup.""
This reverts commit 17fda29bf3.

Reason for revert: Fixing the memory leak

Leak was detected in caused launcher tapl tests to fail.
For instructions on how to debug leaks, see go/launcher-testing.
Using AS memory profiler, the color extractor class is holding
onto a reference to launcher that has already been destroyed.
The fix is to set the listener to null when view is closed.

Bug: 175329686
Test: run profiler in AS, open and close popups, and verify no leaks

Change-Id: I2d4a87f0481cbc88f3587dce91278e85ca113545
2021-05-04 08:53:58 -07:00
Adam Cohen
0c4d278ed2 Don't fade out active page outline during drag-and-drop
=> Keep page backgrounds stable and only slightly modify the alpha + add stroke for active page
=> Don't shrink cell outlines to be too small (issue in hotseat on some devices)
=> Reduce cell radius to 22dp

Bug: 185163323
Test: manual

Change-Id: Ic17999f5672a3355dceeb25af923f02e960389d9
2021-04-29 23:09:56 +00:00
Steven Ng
e941bc7ff0 Merge "Inflate LauncherAppWidgetHostView directly in DragView" into sc-dev 2021-04-20 17:42:51 +00:00
Steven Ng
3242720ce7 Inflate LauncherAppWidgetHostView directly in DragView
Also removes AppWidgetHostViewDrawable

Bug: 183609936
Test: drag-n-drop icons, folders, widgets, shortcuts

Change-Id: I26d8b05b9f9171037f2459fa2389e7e02c8ca6dc
2021-04-20 00:26:07 +01:00
Steven Ng
a999e22560 Apply color extraction when dragging
Bug: 185795141
Test: Drag the test color extraction widget and observe the change in
      the widget background.
Change-Id: I17203fcb0d7579b1570c68f22248966c3a561c64
2021-04-19 18:19:06 +01:00
Adam Cohen
f7ca3b4e3f Update drag and drop visualizations
=> Remove the bitmap-based icon outline
=> Add simple cell based location preview of drop location
=> Round corners of page outlines
=> Get rid of page background for focused page
=> Update colors to use system accent color

Bug: 185163323

Test: manual

Change-Id: Id604c59201536967e25236f305eeeb0aafc9c022
2021-04-15 12:45:24 -07:00
Jonathan Miranda
f072b062a2 Merge "Folder cell should match grid cell aspect ratio if isScalableGrid is true." into sc-dev 2021-03-31 19:15:30 +00:00
Jon Miranda
ec1277eec1 Migrate existing 4x5 and 4x4 grid users to a new 4x5 grid.
Due to the dogfood 4x5 grid using the wrong db, there may
be some rearranging of items.

The goal is to completely remove the old 4x4 and 4x5 grid,
but first we need to silently migrate users to the new grid.

We still  need to keep the old grids in the device profile
so we hide them from the Styles & Wallpaper app.

We also need to reset and remove the ENABLE_FOUR_COLUMN feature
flag from the UI.

- Added TODO to remove this logic in the tracking doc

Bug: 183965808
Bug: 175329686
Test: have old 4x4 or 4x5 grid set up
      install apk with these changes
      confirm that we are now using the new grid and the
      other grid options are inaccessible to the user
Change-Id: I81a91b8415effbe0bf7ba722f11ab44a4169e3df
2021-03-30 13:17:37 +00:00
Jon Miranda
823da22833 Folder cell should match grid cell aspect ratio if isScalableGrid is true.
Bug: 175329686
Test: inspected with go/web-hv
Change-Id: I652c696d8ae58b7009b7310bb926b279b9477724
2021-03-23 08:08:45 -04:00
Steven Ng
cc505b8ae4 Don't store Launcher as a class variable in CellLayout
CellLayout can be used by non launcher context, e.g. style &
wallpaper preview. To be safe, don't store Launcher as class
variable.

Test: Preview in style & wallpaper works fine
      Drag icons from hotseat.
      Drag widgets from workspace.

Bug: b/182282587
Change-Id: I9358eebce66ff1a46adbfb0602ae2bc970a921a6
2021-03-18 23:22:05 +00:00
Steven Ng
30dd1d65f6 Apply local color extraction during drag-n-drop
Test: Drag a test widget around and observe local extract color
      is applied.

Bug: b/182282587, b/182816217
Change-Id: If63a9d91ceb2102d5d913bca85997b8be07b1adf
2021-03-17 18:10:51 +00:00
Jon Miranda
611dba4c94 Use grid border spacing as widget padding if possible.
Widget padding is added by the system to create reliable consistency
between widgets.

Now that we have added border spacing between cells on the launcher
grid, we have significantly decreased the available space for widgets
on home screens: widget padding is 8dp on all sides, border spacing is
currently spec'd to be 16dp.

We can inset the widget padding added by the system, and instead rely
on the border spacing between cells to create reliable consistency
between widgets.

Bug: 175329686
Test: manual
      turn CellLayout#VISUALIZE_GRID debug flag on
      test drag and drop, resizing using drag handles
      view measurements in go/web-hv
Change-Id: Iabb9f45e82e4ae039f55d7fd27fbd0d23be60191
2021-03-02 15:06:46 -05:00
Jonathan Miranda
26311d9850 Merge "Update folder to new specs." into sc-dev 2021-02-18 03:14:50 +00:00
Jon Miranda
22679f8804 Update folder to new specs.
- Fix folder animation not lining up perfectly with foldericon.

Bug: 175329686
Test: manual check that the animation works as expected
Change-Id: I5c35525102e2ab7ca542bc08568706531e531890
2021-02-17 17:44:03 -05:00
Sunny Goyal
3c5e748b36 Merge "Removing menu and dialog for custom actions hanlding. These do not work well with gesture-nav and can potentially block the Launcher UI." into sc-dev 2021-02-17 21:40:26 +00:00
Sunny Goyal
384b578ab2 Removing menu and dialog for custom actions hanlding.
These do not work well with gesture-nav and can potentially
block the Launcher UI.

Instead exposing on custom actions with keyboard accelerator and
using thee internal arrowPopup for resize options
Fixing SecondoryDropTarget not sending appropriate stats log

Bug: 179854703
Test: Verified on device
Change-Id: I268690f8a937896e4350496128a38959003f8939
2021-02-16 10:45:06 -08:00
Jon Miranda
228877d37c Add border spacing and fixed cell height to grid.
- Border spacing is the spacing between the cells.
- Workspace cell height is now fixed, and we allocate
  all the "extra" space to three different variable height
  areas.

* Built behind ENABLE_FOUR_COLUMNS flag because it hinders the
default grid.

Bug: 175329686
Test: - set border spacing to 0 and confirm matches prior layout
      - test drag and drop still worked
      - test reordering
      - test widgets
      - test folders
      - test multiwindow

Change-Id: Ic6f3dff577d28ff214bda4b0a787ec7fd08c108b
2021-02-10 17:22:37 -05:00
Sunny Goyal
a4647b681f Adding support for keyboard based drag and drop
For keyboard DnD, we use Accessible DnD implementation.
A placeholder FloatingView draws the focus indicator
for the virtual views

Test: Visible
Bug: 178781566
Change-Id: I632fc7377dffa1e05e3f0a9c3ad18641deb5a1a4
2021-02-05 13:05:24 -08:00
Winson Chung
f99351888c Revert "Revert "Merge commit '8d14dbe041199d611839140f1c9285fd4174e9f4' ...""
This reverts commit 087a9e39b6.

Change-Id: I05b17a6e4aaaef6de3c2fa26aad45a39eb2833f9
2020-10-23 09:27:48 -07:00
Alistair Delva
087a9e39b6 Revert "Merge commit '8d14dbe041199d611839140f1c9285fd4174e9f4' ..."
Revert "Merging from ub-launcher3-master @ build 6877130"

Revert "Merging from ub-launcher3-master @ build 6877130"

Revert "Merging from ub-launcher3-master @ build 6877130"

Revert submission 12738409-merge_ub-launcher3-master_6877130

Reason for revert: Introduced crashes to global presubmit

Reverted Changes:
I624658ce6:Merge commit '8d14dbe041199d611839140f1c9285fd4174...
Iccd2f1e3a:Merging from ub-launcher3-master @ build 6877130
I791d64951:Merging from ub-launcher3-master @ build 6877130
Icdd32ab01:Merging from ub-launcher3-master @ build 6877130

Bug: 169963211
Change-Id: I77a4ae59e823147beae8dd7cb9b54ccdace2c7f4
2020-10-05 14:46:26 +00:00
Andy Wickham
9e754b008d Adds ability to use LauncherPreviewRenderer in Sandbox.
This is mostly a proof-of-concept for future use and
tweaks as desired by UX.

The idea is to better replicate the actual UI.

Screenshot: https://drive.google.com/file/d/1EGDgcrSH2QZuSh6P3zWLBl6L8Xd-gtFY/view?usp=sharing

Bug: 148542211
Change-Id: Ibed4b8118346ef72599463c9fd6a2f71166993fd
2020-09-16 19:35:18 -07:00
Sunny Goyal
eaf7a95546 Changing minimum supported Launcher version to 26
Change-Id: I49fcf874430ac53c3246371e179fbd828e14e4da
2020-07-29 17:30:19 -07:00
Adam Cohen
6e7c37a205 During accessible drag, hover events were not properly getting dispatched to the DragAndDropAccessibilityDelegate
=> regressed in ag/10634216 which attemped to use onHoverListener
=> the problem is that onHoverListener is only triggered when the event is passed to the CellLayout, however, as with all dispatching, these events are handled depth first, and so in cases where a child handled the event, it would never bubble back up to the parent.
=> instead we have to continue to override dispatchHover event to always give presecedence to the delegate when it exists

b/155956518

Change-Id: Ic3ecf1b422c1821456328035a66a2fc1277e6746
2020-06-26 02:34:36 +00:00
Adam Cohen
1d13c0bf13 Cleanup reorder animations to not require layout on every frame
=> Extending on previous CL to separate multiple translation properties
   and avoiding expensive layout pass

Test: manual

Change-Id: I058da7367fb320b9f432bef9482be2966d3a7d42
2020-04-24 01:28:39 +00:00
Adam Cohen
d916206271 Decouple the scaling / translation of widget views necessary in split-screen
=> We pull apart the scale and translation that are set in a fairly
   static way due to split-screen vs. the general translation and scale
   properties that might be used more dynamically, in this case
   for re-order animations
=> This allows removal of some code that breaks reorder animations
   due to the accrual of translations / scales in certain edge cases.
=> TODO in future CL: address other translation cases and make the throw
   case for calling base setTranslationX/Y for Workspace Items unconditional

issue 149438360

test: manual
Change-Id: Ic3fde172f669e215cd25db0fcd4e1c3c873d314f
2020-04-17 15:36:44 -07:00
Sunny Goyal
e396abf502 Moving model data structures to a separate file
Change-Id: I77ad7a5219e72d2e0d6c1803de2ac3ed6a65a8f7
2020-04-09 13:20:39 -07:00
Adam Cohen
370164c4f7 Fix drag and drop regression when dragging a scaled widget
Missed this case in ag/10736229; the symptom was that if you picked up a widget when it was scaled due to split-screen, the widget would disappear

Test: manual

Change-Id: I26810fcf820f7053b6445989dce6598e1df55a8e
2020-04-08 18:00:35 -07:00
Sunny Goyal
c4d3201538 Removing support for fake landscape
Bug: 111068105
Change-Id: If31d2f700ddee1d21541735de3a8006ee2a53c5c
2020-04-03 17:11:35 -07:00
Adam Cohen
f946e0a5ee Merge "Refactor / Cleanup / Simplify a bunch of dnd related rendering / animation" into ub-launcher3-master 2020-03-21 01:27:08 +00:00
Adam Cohen
650869973a Refactor / Cleanup / Simplify a bunch of dnd related rendering / animation
Addresses:
=> Fix folder icon drop location mapping (was very far off)
=> Fix BubbleTextView drop animation shifted by a few pixels
=> Get rid multiple unnecessary calls to setDragMode(none), was breaking
   some of the reorder flow; still some issues to address here.
=> Fix folder icon parallax (didn't work when the folder had a dot)

Test: manual

Change-Id: I5959cf341996f75d30212353ec096ed25bf40ea5
2020-03-21 01:26:09 +00:00
Samuel Fufa
82bbdaceae Migrate hotseat items into a folder
If feature flag HOTSEAT_MIGRATE_TO_FOLDER is enabled, this moves hotseat
items into a folder in the workspace. If not, it moves the whole hotseat
to the first workspace page that can host the hotseat.

Bug: 151099421
Test: Manual
Change-Id: I49f6a22a0ada2c4cf237ca91a323a46346a11a59
2020-03-19 20:10:14 -07:00
Sunny Goyal
9b18010990 Decoupling some drag and drop code handling
> Removing some special checks around accessibility drag
> Unifying folder alarm code path for accessible and normal DnD
> Maintaining mDragStartTime inside the dragDriver instead of the callers
> Simplifying some accessibility callbacks

Future cl will create a Accessibility DragDriver and unify it with
other DnD flow

Change-Id: I1919ef218de0174678110f271b450bcb9aaf4a5c
2020-03-18 12:41:42 -07:00
Samuel Fufa
a421143dd7 Enable support for same page hotseat migration
Bug: 142753423
Test: Manual
Change-Id: Ib53a64629a595c412e30ca5ff46077efc73a3f3e
2020-02-27 13:47:03 -08:00
Zak Cohen
3eeb41de9a Rename flag IS_DOGFOOD to IS_STUDIO.
The flag is only set when building from Android Studio... and is never
used for dogfood.

Test: local
Change-Id: I898d585f4558c2437f0152ef102bea59c351f80b
2020-02-14 14:19:59 -08:00
Sunny Goyal
73b5a27b14 Updating some non-final static objects
Updating various static objects to use a standard pattern so that
it is easier to track and cleanup those objects

Bug: 141376165
Change-Id: Ia539cbfa338d544dddad771c5027b6748762768b
2019-12-11 13:22:58 -08:00
Samuel Fufa
1e2d004dd5 Hybrid hotseat predicted icon visuals
Bug:142753423
Test: Manual
Change-Id: I6f056aaec905c8ca357b7cf78a657cdaac84e2f1
2019-11-25 17:35:05 -08:00
Sunny Goyal
11a50747ed Refactoring some folder binding logic:
> Moving grid calcutation in a separate class
> Moving content saving logic to folder instead of relying on item bind

Bug: 139051851
Change-Id: I81b226dbebe13652482a767c992e8cc8f4f35a60
2019-08-14 12:03:09 -07:00
Sunny Goyal
41d51a0a15 Enabling fake rotation by default
Fake rotation is only enabled if homescreen rotation is not enabled

Bug: 131360075
Change-Id: Ie56fc4b46b38d3a599ec6da3d506a971e73b0394
2019-05-15 11:21:34 -07:00
vadimt
04f356fe17 Fixing jank in folder animation.
This continues ag/6410337

Bug: 69236787
Test: Manual
Change-Id: Iac9f7ab21bf3741846b9721d4c8235e8fc49f7fb
2019-05-02 15:40:18 -07:00
Sunny Goyal
ae6e318711 Initial changes to creating a fake landscape Launcher UI
Workspace and hotseat are drawn in rotated UI giving the impression that the
device is in Portrait, even though it is in landscape

Bug: 131360075
Change-Id: I29c4068af25fd4dcf7039b9a45886e864a137977
2019-05-02 10:59:28 -07:00
Sunny Goyal
7368fa4369 Skip state animation if animations are disabled
> Also update the animation disabled check to use new-API

Bug: 118678948
Change-Id: Ib709844e34bdb7e369b368a7c33f2e8ff120024b
2019-04-22 10:00:01 -07:00
Sunny Goyal
ab770a10b9 Making CellLayout inflatable without LauncherActivtiy
This will allow creating cellLayout with a different device profile
or a different activtiy which can be used when displaying multiple
activities in multi-display or generating a preview for changing
display properties.

Change-Id: I386731d95e33c48bdef270ce9c0d3e9feefb6262
2018-11-20 17:11:13 -08:00
Sunny Goyal
efb7e84242 Converting long item IDs to int
> Items ids were already being typecasted to int when being bound on the UI
> Using a consistent type allow better use of platform data-structures
> Adding IntArray and IntSet as a replacement for various Collection classes

Change-Id: Id3c650ed2420c2bfca3bd7671d2b705b56112371
2018-10-08 14:52:39 -07:00
Sunny Goyal
55bdeed7bb Removing various reflection based animations, to allow for better proguarding
Change-Id: If9df24ea4170e8a3d336057d1c3dc800934fc1ac
2018-09-21 18:21:04 +00:00
TreeHugger Robot
e1c4a90635 Merge "Migrating to android-x" into ub-launcher3-master 2018-08-14 22:53:40 +00:00
Sunny Goyal
d230307a95 Migrating to android-x
Change-Id: I9a774152d13a541e8496dd84f2469bfed407f86d
2018-08-14 15:22:12 -07:00