Commit Graph

7 Commits

Author SHA1 Message Date
Tony Wickham
fe54c36822 Apply PendingAnimation#mDuration to all added anims
Doing this at the root instead of individually for all added
animators ensures none fall through the cracks.

Fixes: shelf moving too quickly in 2 button mode
Change-Id: I0de1ba9cee3fb8f1d6161371625d97e4b2305129
2020-06-09 18:35:07 -05:00
Sunny Goyal
341fa84c5e Fixing animation jittering during swipe-up
AnimatorPlaybackController was using setCurrentPlayTime to control animation,
which converts progress (float) to duration (long) causing the progress to
loose accuracy.
Instead calling setCurrentFraction(float) on the target animation.

Bug: 155164803
Change-Id: I3e4c93c5a75a9ba16e80adee97229c974ffc86b1
2020-06-01 17:55:25 -07:00
Sunny Goyal
b9abae9f0f Using taskView simulator for animation a task to recentsView
Also applying transform params in DeviceLockedInputConsumer directly
instead of going through AppWindowAnimationHelper

Bug: 156398988
Bug: 155816922
Change-Id: I791e1a9feb07c4fb787130f8d040a4f404faf734
2020-05-15 14:07:29 -07:00
Sunny Goyal
4888790bde Simplifying animation creating logic for app-to-overview
Removing optional 'shouldAnimate' flag. This was false only in 3-button mode but
the code was also handling animation, leading to inconsistent expectations. Instead
always assuming animation and finishing the animation promptly.

Change-Id: Ic56476dc5ea64c9a7d7e9744f3e33cd61dfde9e8
2020-05-12 16:37:27 +00:00
Sunny Goyal
26729a129a Force finishing spring animation on second touch,
if the animation is close to completion

Bug: 151180649
Change-Id: I7085bb76d4937910d55cbaf1cb71a0e6c24922d5
2020-03-17 15:02:21 -07:00
Sunny Goyal
f3ac703256 Moving animation config so a separate class
Using PendingAnimation for animation builder.
This will allow us to easily add SpringAnimation to stateAnimation

Change-Id: I8d88489a5da6fc85747ef9be7c13858b441cd28a
2020-03-16 19:36:36 -07:00
Sunny Goyal
cfaa4889e6 Enabling springs for start dismiss animation
> Adding flag support for PendingAnimation which can be used
  to define custom behavior for various animations
> Using SpringAnimationBuild for spring animation instead of
  SpringObjectanimator

Change-Id: I41ca34b0574981bb3fc7894639a321c12e6feac1
2020-03-06 22:59:03 -08:00