Adding support for tagging animations per controller, so that they can be controlled independently

Change-Id: I6f360362aa16f7e02fe5fe84976b23663f228030
This commit is contained in:
Sunny Goyal
2017-12-07 12:45:49 -08:00
parent bc683e9d06
commit e3c6d58b71
7 changed files with 80 additions and 27 deletions

View File

@@ -17,7 +17,6 @@ package com.android.launcher3.uioverrides;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.view.View;
@@ -27,6 +26,7 @@ import com.android.launcher3.LauncherStateManager.AnimationConfig;
import com.android.launcher3.LauncherStateManager.StateHandler;
import com.android.launcher3.anim.AnimationLayerSet;
import com.android.launcher3.anim.AnimationSuccessListener;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.Interpolators;
import com.android.quickstep.AnimatedFloat;
import com.android.quickstep.RecentsView;
@@ -55,17 +55,17 @@ public class RecentsViewStateController implements StateHandler {
@Override
public void setStateWithAnimation(LauncherState toState, AnimationLayerSet layerViews,
AnimatorSet anim, AnimationConfig config) {
AnimatorSetBuilder builder, AnimationConfig config) {
ObjectAnimator progressAnim =
mTransitionProgress.animateToValue(toState == LauncherState.OVERVIEW ? 1 : 0);
progressAnim.setDuration(config.duration);
progressAnim.setInterpolator(Interpolators.LINEAR);
anim.play(progressAnim);
builder.play(progressAnim);
ObjectAnimator visibilityAnim = animateVisibility(toState == LauncherState.OVERVIEW);
visibilityAnim.setDuration(config.duration);
visibilityAnim.setInterpolator(Interpolators.LINEAR);
anim.play(visibilityAnim);
builder.play(visibilityAnim);
}
public void setVisibility(boolean isVisible) {