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https://github.com/LawnchairLauncher/lawnchair.git
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Animate taskbar background alpha and visibility alpha
Setup codepath to animate the Taskbar when going to and from Launcher, primarily by listening for pause/resume signals but also hints from gesture nav and AppToOverviewAnimationProvider. Additionally, add TaskbarStateHandler to listen for Launcher state changes if Taskbar is enabled. Combined, the end behavior is: - Background alpha is 0 when Launcher is resumed, and 1 when Launcher is paused (we can make this animation more interesting later). - Taskbar is always visible when Launcher is paused, otherwise its visibility is determined by multiple factors: LauncherState and whether the IME is showing. Bug: 171917176 Change-Id: I7856fc979931c9d12d714dee11d179fd1b5a6968
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.taskbar;
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import static com.android.launcher3.LauncherState.TASKBAR;
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import static com.android.launcher3.states.StateAnimationConfig.ANIM_TASKBAR_FADE;
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import static com.android.launcher3.states.StateAnimationConfig.SKIP_TASKBAR;
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import androidx.annotation.Nullable;
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import com.android.launcher3.BaseQuickstepLauncher;
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import com.android.launcher3.LauncherState;
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import com.android.launcher3.anim.Interpolators;
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import com.android.launcher3.anim.PendingAnimation;
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import com.android.launcher3.statemanager.StateManager;
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import com.android.launcher3.states.StateAnimationConfig;
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import com.android.quickstep.AnimatedFloat;
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/**
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* StateHandler to animate Taskbar according to Launcher's state machine. Does nothing if Taskbar
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* isn't present (i.e. {@link #setTaskbarCallbacks} is never called).
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*/
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public class TaskbarStateHandler implements StateManager.StateHandler<LauncherState> {
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private final BaseQuickstepLauncher mLauncher;
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// Contains Taskbar-related methods and fields we should aniamte. If null, don't do anything.
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private @Nullable TaskbarController.TaskbarStateHandlerCallbacks mTaskbarCallbacks = null;
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public TaskbarStateHandler(BaseQuickstepLauncher launcher) {
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mLauncher = launcher;
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}
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public void setTaskbarCallbacks(TaskbarController.TaskbarStateHandlerCallbacks callbacks) {
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mTaskbarCallbacks = callbacks;
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}
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@Override
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public void setState(LauncherState state) {
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if (mTaskbarCallbacks == null) {
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return;
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}
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AnimatedFloat alphaTarget = mTaskbarCallbacks.getAlphaTarget();
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boolean isTaskbarVisible = (state.getVisibleElements(mLauncher) & TASKBAR) != 0;
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alphaTarget.updateValue(isTaskbarVisible ? 1f : 0f);
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}
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@Override
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public void setStateWithAnimation(LauncherState toState, StateAnimationConfig config,
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PendingAnimation animation) {
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if (mTaskbarCallbacks == null) {
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return;
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}
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if (config.hasAnimationFlag(SKIP_TASKBAR)) {
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return;
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}
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AnimatedFloat alphaTarget = mTaskbarCallbacks.getAlphaTarget();
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boolean isTaskbarVisible = (toState.getVisibleElements(mLauncher) & TASKBAR) != 0;
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animation.setFloat(alphaTarget, AnimatedFloat.VALUE, isTaskbarVisible ? 1f : 0f,
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config.getInterpolator(ANIM_TASKBAR_FADE, Interpolators.LINEAR));
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}
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}
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