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Merge "Don't intercept above shelf progress if still animating" into ub-launcher3-edmonton-polish
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@@ -86,7 +86,7 @@ public abstract class AbstractStateChangeTouchController
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private boolean mCanBlockFling;
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private FlingBlockCheck mFlingBlockCheck = new FlingBlockCheck();
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private AnimatorSet mAtomicAnim;
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protected AnimatorSet mAtomicAnim;
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// True if we want to resume playing atomic components when mAtomicAnim completes.
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private boolean mScheduleResumeAtomicComponent;
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private AutoPlayAtomicAnimationInfo mAtomicAnimAutoPlayInfo;
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