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Fade in the FolderIcon stroke after Folder animates closed.
When the Folder animates closed, it hides itself the same time as the FolderIcon becomes visible. Because the Folder does not have the white stroke outline, there is a visual jump between the closed Folder and the FolderIcon. This change is a subtle and easy step towards reducing the visual jump. Bug: 35064148 Change-Id: I8aeeed873e7144499d19f3b01c85bfa8a792097f
This commit is contained in:
committed by
Jonathan Miranda
parent
d9125d84ba
commit
bdb5424fae
@@ -547,6 +547,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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private float mScale = 1f;
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private float mColorMultiplier = 1f;
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private float mStrokeWidth;
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private int mStrokeAlpha = MAX_BG_OPACITY;
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private View mInvalidateDelegate;
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public int previewSize;
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@@ -572,6 +573,21 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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private static final int SHADOW_OPACITY = 40;
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ValueAnimator mScaleAnimator;
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ObjectAnimator mStrokeAlphaAnimator;
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private static final Property<PreviewBackground, Integer> STROKE_ALPHA =
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new Property<PreviewBackground, Integer>(Integer.class, "strokeAlpha") {
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@Override
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public Integer get(PreviewBackground previewBackground) {
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return previewBackground.mStrokeAlpha;
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}
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@Override
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public void set(PreviewBackground previewBackground, Integer alpha) {
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previewBackground.mStrokeAlpha = alpha;
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previewBackground.invalidate();
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}
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};
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public void setup(DisplayMetrics dm, DeviceProfile grid, View invalidateDelegate,
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int availableSpace, int topPadding) {
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@@ -681,8 +697,24 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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canvas.restoreToCount(saveCount);
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}
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public void animateBackgroundStroke() {
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if (mStrokeAlphaAnimator != null) {
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mStrokeAlphaAnimator.cancel();
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}
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mStrokeAlphaAnimator = ObjectAnimator
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.ofArgb(this, STROKE_ALPHA, MAX_BG_OPACITY / 2, MAX_BG_OPACITY)
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.setDuration(100);
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mStrokeAlphaAnimator.addListener(new AnimatorListenerAdapter() {
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@Override
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public void onAnimationEnd(Animator animation) {
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mStrokeAlphaAnimator = null;
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}
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});
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mStrokeAlphaAnimator.start();
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}
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public void drawBackgroundStroke(Canvas canvas) {
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mPaint.setColor(Color.argb(255, BG_INTENSITY, BG_INTENSITY, BG_INTENSITY));
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mPaint.setColor(Color.argb(mStrokeAlpha, BG_INTENSITY, BG_INTENSITY, BG_INTENSITY));
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mPaint.setStyle(Paint.Style.STROKE);
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mPaint.setStrokeWidth(mStrokeWidth);
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drawCircle(canvas, 1 /* deltaRadius */);
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