am 8ed3752f: Fix issue where widget resize frame overlaps widget (issue 6493388)

* commit '8ed3752f03d4b6c27297fa4fc9d4e153df47bbf3':
  Fix issue where widget resize frame overlaps widget (issue 6493388)
This commit is contained in:
Adam Cohen
2012-07-25 21:47:54 -07:00
committed by Android Git Automerger

View File

@@ -53,6 +53,9 @@ public class AppWidgetResizeFrame extends FrameLayout {
private int mBackgroundPadding;
private int mTouchTargetWidth;
private int mTopTouchRegionAdjustment = 0;
private int mBottomTouchRegionAdjustment = 0;
int[] mDirectionVector = new int[2];
final int SNAP_DURATION = 150;
@@ -139,10 +142,12 @@ public class AppWidgetResizeFrame extends FrameLayout {
public boolean beginResizeIfPointInRegion(int x, int y) {
boolean horizontalActive = (mResizeMode & AppWidgetProviderInfo.RESIZE_HORIZONTAL) != 0;
boolean verticalActive = (mResizeMode & AppWidgetProviderInfo.RESIZE_VERTICAL) != 0;
mLeftBorderActive = (x < mTouchTargetWidth) && horizontalActive;
mRightBorderActive = (x > getWidth() - mTouchTargetWidth) && horizontalActive;
mTopBorderActive = (y < mTouchTargetWidth) && verticalActive;
mBottomBorderActive = (y > getHeight() - mTouchTargetWidth) && verticalActive;
mTopBorderActive = (y < mTouchTargetWidth + mTopTouchRegionAdjustment) && verticalActive;
mBottomBorderActive = (y > getHeight() - mTouchTargetWidth + mBottomTouchRegionAdjustment)
&& verticalActive;
boolean anyBordersActive = mLeftBorderActive || mRightBorderActive
|| mTopBorderActive || mBottomBorderActive;
@@ -378,13 +383,20 @@ public class AppWidgetResizeFrame extends FrameLayout {
int newX = mWidgetView.getLeft() - mBackgroundPadding + xOffset + mWidgetPaddingLeft;
int newY = mWidgetView.getTop() - mBackgroundPadding + yOffset + mWidgetPaddingTop;
// We need to make sure the frame stays within the bounds of the CellLayout
// We need to make sure the frame's touchable regions lie fully within the bounds of the
// DragLayer. We allow the actual handles to be clipped, but we shift the touch regions
// down accordingly to provide a proper touch target.
if (newY < 0) {
newHeight -= -newY;
newY = 0;
// In this case we shift the touch region down to start at the top of the DragLayer
mTopTouchRegionAdjustment = -newY;
} else {
mTopTouchRegionAdjustment = 0;
}
if (newY + newHeight > mDragLayer.getHeight()) {
newHeight -= newY + newHeight - mDragLayer.getHeight();
// In this case we shift the touch region up to end at the bottom of the DragLayer
mBottomTouchRegionAdjustment = -(newY + newHeight - mDragLayer.getHeight());
} else {
mBottomTouchRegionAdjustment = 0;
}
if (!animate) {