mirror of
https://github.com/LawnchairLauncher/lawnchair.git
synced 2026-02-28 15:56:49 +00:00
Update launcher2 with vertex shader and single draw method for icons.
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@@ -128,6 +128,7 @@ public class AllAppsView extends RSSurfaceView
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public static final int ALLOC_STATE = 1;
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public static final int ALLOC_ICON_IDS = 3;
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public static final int ALLOC_LABEL_IDS = 4;
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public static final int ALLOC_VP_CONSTANTS = 5;
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public static final int COLUMNS_PER_PAGE = 4;
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public static final int ROWS_PER_PAGE = 4;
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@@ -575,15 +576,18 @@ public class AllAppsView extends RSSurfaceView
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&& mCurrentIconIndex >= 0 && mCurrentIconIndex < mAllAppsList.size()) {
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ApplicationInfo app = mAllAppsList.get(mCurrentIconIndex);
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Bitmap bmp = app.iconBitmap;
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final int w = bmp.getWidth();
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final int h = bmp.getHeight();
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// We don't really have an accurate location to use. This will do.
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int screenX = mMotionDownRawX - (mDefines.ICON_WIDTH_PX / 2);
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int screenY = mMotionDownRawY - mDefines.ICON_HEIGHT_PX;
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int screenX = mMotionDownRawX - (w / 2);
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int screenY = mMotionDownRawY - h;
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int left = (mDefines.ICON_TEXTURE_WIDTH_PX - mDefines.ICON_WIDTH_PX) / 2;
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int top = (mDefines.ICON_TEXTURE_HEIGHT_PX - mDefines.ICON_HEIGHT_PX) / 2;
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mDragController.startDrag(app.iconBitmap, screenX, screenY,
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left, top, mDefines.ICON_WIDTH_PX, mDefines.ICON_HEIGHT_PX,
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this, app, DragController.DRAG_ACTION_COPY);
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mDragController.startDrag(bmp, screenX, screenY,
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0, 0, w, h, this, app, DragController.DRAG_ACTION_COPY);
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mLauncher.closeAllApps(true);
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}
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@@ -783,10 +787,12 @@ public class AllAppsView extends RSSurfaceView
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private ProgramFragment mPFTexNearest;
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private ProgramVertex mPV;
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private ProgramVertex mPVOrtho;
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private ProgramVertex mPVCurve;
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private SimpleMesh mMesh;
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private SimpleMesh mMesh2;
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private ProgramVertex.MatrixAllocation mPVA;
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private Allocation mUniformAlloc;
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private Allocation mHomeButtonNormal;
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private Allocation mHomeButtonFocused;
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private Allocation mHomeButtonPressed;
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@@ -869,49 +875,27 @@ public class AllAppsView extends RSSurfaceView
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initProgramVertex();
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initProgramFragment();
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initProgramStore();
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initMesh();
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//initMesh();
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initGl();
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initData();
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initTouchState();
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initRs();
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}
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public void initMesh() {
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SimpleMesh.TriangleMeshBuilder tm = new SimpleMesh.TriangleMeshBuilder(mRS, 3,
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SimpleMesh.TriangleMeshBuilder.TEXTURE_0 | SimpleMesh.TriangleMeshBuilder.COLOR);
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public void initMesh2() {
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SimpleMesh.TriangleMeshBuilder tm = new SimpleMesh.TriangleMeshBuilder(mRS, 2, 0);
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float y = 0;
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float z = 0;
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for (int ct=0; ct < 200; ct++) {
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float angle = 0;
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float maxAngle = 3.14f * 0.16f;
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float l = 1.f;
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l = 1 - ((ct-5) * 0.10f);
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if (ct > 7) {
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angle = maxAngle * (ct - 7) * 0.2f;
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angle = Math.min(angle, maxAngle);
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}
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l = Math.max(0.4f, l);
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l = Math.min(1.0f, l);
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y += 0.1f * Math.cos(angle);
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z += 0.1f * Math.sin(angle);
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float t = 0.1f * ct;
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float ds = 0.08f;
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tm.setColor(l, l, l, 0.99f);
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tm.setTexture(ds, t);
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tm.addVertex(-0.5f, y, z);
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tm.setTexture(1 - ds, t);
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tm.addVertex(0.5f, y, z);
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for (int ct=0; ct < 16; ct++) {
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float pos = (1.f / 16.f) * ct;
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tm.addVertex(0.0f, pos);
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tm.addVertex(1.0f, pos);
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}
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for (int ct=0; ct < (200 * 2 - 2); ct+= 2) {
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for (int ct=0; ct < (16 * 2 - 2); ct+= 2) {
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tm.addTriangle(ct, ct+1, ct+2);
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tm.addTriangle(ct+1, ct+3, ct+2);
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}
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mMesh2 = tm.create();
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mMesh2.setName("SMMesh");
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mMesh = tm.create();
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mMesh.setName("SMCell");
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}
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void resize(int w, int h) {
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@@ -930,6 +914,72 @@ public class AllAppsView extends RSSurfaceView
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mPV.setName("PV");
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mPV.bindAllocation(mPVA);
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Element.Builder eb = new Element.Builder(mRS);
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eb.add(Element.createVector(mRS, Element.DataType.FLOAT_32, 2), "ImgSize");
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eb.add(Element.createVector(mRS, Element.DataType.FLOAT_32, 4), "Position");
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Element e = eb.create();
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mUniformAlloc = Allocation.createSized(mRS, e, 1);
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initMesh2();
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ProgramVertex.ShaderBuilder sb = new ProgramVertex.ShaderBuilder(mRS);
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String t = new String("void main() {\n" +
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// Animation
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" float ani = UNI_Position.z;\n" +
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" float scale = (2.0 / 480.0);\n" +
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" float x = UNI_Position.x + UNI_ImgSize.x * (1.0 - ani) * (ATTRIB_position.x - 0.5);\n" +
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" float ys= UNI_Position.y + UNI_ImgSize.y * (1.0 - ani) * ATTRIB_position.y;\n" +
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" float y = 0.0;\n" +
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" float z = 0.0;\n" +
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" float lum = 1.0;\n" +
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" float cv = min(ys, 50.0) - 50.0;\n" +
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" y += cv * 0.681;\n" + // Roughy 47 degrees
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" z += -cv * 0.731;\n" +
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" cv = clamp(ys, 50.0, 120.0) - 120.0;\n" + // curve range
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" y += cv * cos(cv * 0.4 / (180.0 / 3.14));\n" +
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" z += cv * sin(cv * 0.4 / (180.0 / 3.14));\n" +
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" cv = max(ys, 750.0) - 750.0;\n" +
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" y += cv * 0.681;\n" +
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" z += cv * 0.731;\n" +
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" cv = clamp(ys, 680.0, 750.0) - 680.0;\n" +
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" y += cv * cos(cv * 0.4 / (180.0 / 3.14));\n" +
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" z += cv * sin(cv * 0.4 / (180.0 / 3.14));\n" +
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" y += clamp(ys, 120.0, 680.0);\n" +
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" lum += (clamp(ys, 60.0, 115.0) - 115.0) / 100.0;\n" +
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" lum -= (clamp(ys, 685.0, 740.0) - 685.0) / 100.0;\n" +
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" vec4 pos;\n" +
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" pos.x = x * scale - 1.0;\n" +
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" pos.y = y * scale - 1.66;\n" +
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" pos.z = z * scale;\n" +
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" pos.w = 1.0;\n" +
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" pos.x *= 1.0 + ani * 4.0;\n" +
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" pos.y *= 1.0 + ani * 4.0;\n" +
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" pos.z -= ani * 1.5;\n" +
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" lum *= 1.0 - ani;\n" +
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" gl_Position = UNI_MVP * pos;\n" +
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" varColor.rgba = vec4(lum, lum, lum, 1.0);\n" +
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" varTex0.xy = ATTRIB_position;\n" +
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" varTex0.y = 1.0 - varTex0.y;\n" +
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" varTex0.zw = vec2(0.0, 0.0);\n" +
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"}\n");
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sb.setShader(t);
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sb.addConstant(mUniformAlloc.getType());
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sb.addInput(mMesh.getVertexType(0).getElement());
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mPVCurve = sb.create();
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mPVCurve.setName("PVCurve");
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mPVCurve.bindAllocation(mPVA);
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mPVCurve.bindConstants(mUniformAlloc, 1);
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float tf[] = new float[] {72.f, 72.f, 0.f, 0.f, 120.f, 120.f, 0.f, 0.f};
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mUniformAlloc.data(tf);
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//pva = new ProgramVertex.MatrixAllocation(mRS);
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//pva.setupOrthoWindow(mWidth, mHeight);
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//pvb.setTextureMatrixEnable(true);
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@@ -943,7 +993,7 @@ public class AllAppsView extends RSSurfaceView
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private void initProgramFragment() {
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Sampler.Builder sb = new Sampler.Builder(mRS);
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sb.setMin(Sampler.Value.LINEAR_MIP_LINEAR);
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sb.setMag(Sampler.Value.LINEAR);
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sb.setMag(Sampler.Value.NEAREST);
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sb.setWrapS(Sampler.Value.CLAMP);
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sb.setWrapT(Sampler.Value.CLAMP);
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Sampler linear = sb.create();
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@@ -956,7 +1006,7 @@ public class AllAppsView extends RSSurfaceView
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//mPFColor = bf.create();
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//mPFColor.setName("PFColor");
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bf.setTexture(ProgramFragment.Builder.EnvMode.REPLACE,
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bf.setTexture(ProgramFragment.Builder.EnvMode.MODULATE,
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ProgramFragment.Builder.Format.RGBA, 0);
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mPFTexMip = bf.create();
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mPFTexMip.setName("PFTexMip");
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@@ -1034,6 +1084,7 @@ public class AllAppsView extends RSSurfaceView
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sb.addDefines(mDefines);
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sb.setType(mParams.mType, "params", Defines.ALLOC_PARAMS);
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sb.setType(mState.mType, "state", Defines.ALLOC_STATE);
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sb.setType(mUniformAlloc.getType(), "vpConstants", Defines.ALLOC_VP_CONSTANTS);
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mInvokeMove = sb.addInvokable("move");
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mInvokeFling = sb.addInvokable("fling");
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mInvokeMoveTo = sb.addInvokable("moveTo");
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@@ -1045,6 +1096,7 @@ public class AllAppsView extends RSSurfaceView
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mScript.bindAllocation(mState.mAlloc, Defines.ALLOC_STATE);
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mScript.bindAllocation(mAllocIconIds, Defines.ALLOC_ICON_IDS);
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mScript.bindAllocation(mAllocLabelIds, Defines.ALLOC_LABEL_IDS);
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mScript.bindAllocation(mUniformAlloc, Defines.ALLOC_VP_CONSTANTS);
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mRS.contextBindRootScript(mScript);
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}
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@@ -1096,34 +1148,11 @@ public class AllAppsView extends RSSurfaceView
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}
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}
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private void frameBitmapAllocMips(Allocation alloc, int w, int h) {
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int black[] = new int[w > h ? w : h];
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Allocation.Adapter2D a = alloc.createAdapter2D();
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int mip = 0;
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while (w > 1 || h > 1) {
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a.subData(0, 0, 1, h, black);
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a.subData(w-1, 0, 1, h, black);
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a.subData(0, 0, w, 1, black);
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a.subData(0, h-1, w, 1, black);
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mip++;
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w = (w + 1) >> 1;
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h = (h + 1) >> 1;
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a.setConstraint(Dimension.LOD, mip);
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}
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a.subData(0, 0, 1, 1, black);
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}
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private void createAppIconAllocations(int index, ApplicationInfo item) {
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mIcons[index] = Allocation.createFromBitmap(mRS, item.iconBitmap,
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Element.RGBA_8888(mRS), true);
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frameBitmapAllocMips(mIcons[index], item.iconBitmap.getWidth(),
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item.iconBitmap.getHeight());
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mLabels[index] = Allocation.createFromBitmap(mRS, item.titleBitmap,
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Element.RGBA_8888(mRS), true);
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frameBitmapAllocMips(mLabels[index], item.titleBitmap.getWidth(),
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item.titleBitmap.getHeight());
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mIconIds[index] = mIcons[index].getID();
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mLabelIds[index] = mLabels[index].getID();
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}
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