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https://github.com/LawnchairLauncher/lawnchair.git
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Fixing issue where defered unbind was running after synchronous bind. (Bug 6858398, Bug 6863181)
Change-Id: I03dc3ae18528901cc88c79638a8495c1ab8d61af
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@@ -98,6 +98,18 @@ public class DeferredHandler {
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}
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}
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/** Runs all queued Runnables from the calling thread. */
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public void flush() {
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LinkedList<Runnable> queue = new LinkedList<Runnable>();
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synchronized (mQueue) {
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queue.addAll(mQueue);
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mQueue.clear();
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}
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for (Runnable r : queue) {
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r.run();
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}
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}
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void scheduleNextLocked() {
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if (mQueue.size() > 0) {
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Runnable peek = mQueue.getFirst();
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@@ -918,6 +918,11 @@ public class LauncherModel extends BroadcastReceiver {
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// data structures, we can't allow any other thread to touch that data, but because
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// this call is synchronous, we can get away with not locking).
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// The LauncherModel is static in the LauncherApplication and mHandler may have queued
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// operations from the previous activity. We need to ensure that all queued operations
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// are executed before any synchronous binding work is done.
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mHandler.flush();
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// Divide the set of loaded items into those that we are binding synchronously, and
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// everything else that is to be bound normally (asynchronously).
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bindWorkspace(synchronousBindPage);
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