Merge changes from topic "revert-20479526-revert-20427045-258023561-BPDASTWITO-FBDWZBDEFC" into tm-qpr-dev

* changes:
  Fixing the revert by not continuing the reorder if the solution is null.
  Revert "Revert "Reorder widgets no longer overlaps when no space..."
This commit is contained in:
TreeHugger Robot
2022-11-22 21:18:42 +00:00
committed by Android (Google) Code Review
3 changed files with 36 additions and 22 deletions

View File

@@ -1652,8 +1652,19 @@ public class CellLayout extends ViewGroup {
}
}
private ItemConfiguration findConfigurationNoShuffle(int pixelX, int pixelY, int minSpanX, int minSpanY,
int spanX, int spanY, View dragView, ItemConfiguration solution) {
/**
* Returns a "reorder" where we simply drop the item in the closest empty space, without moving
* any other item in the way.
*
* @param pixelX X coordinate in pixels in the screen
* @param pixelY Y coordinate in pixels in the screen
* @param spanX horizontal cell span
* @param spanY vertical cell span
* @return the configuration that represents the found reorder
*/
private ItemConfiguration closestEmptySpaceReorder(int pixelX, int pixelY, int minSpanX,
int minSpanY, int spanX, int spanY) {
ItemConfiguration solution = new ItemConfiguration();
int[] result = new int[2];
int[] resultSpan = new int[2];
findNearestVacantArea(pixelX, pixelY, minSpanX, minSpanY, spanX, spanY, result,
@@ -1698,7 +1709,7 @@ public class CellLayout extends ViewGroup {
boolean isNearestDropLocationOccupied(int pixelX, int pixelY, int spanX, int spanY,
View dragView, int[] result) {
result = findNearestArea(pixelX, pixelY, spanX, spanY, result);
result = findNearestAreaIgnoreOccupied(pixelX, pixelY, spanX, spanY, result);
getViewsIntersectingRegion(result[0], result[1], spanX, spanY, dragView, null,
mIntersectingViews);
return !mIntersectingViews.isEmpty();
@@ -2248,7 +2259,8 @@ public class CellLayout extends ViewGroup {
//TODO(adamcohen) b/151776141 use the items visual center for the direction vector
int[] targetDestination = new int[2];
findNearestArea(dragViewCenterX, dragViewCenterY, spanX, spanY, targetDestination);
findNearestAreaIgnoreOccupied(dragViewCenterX, dragViewCenterY, spanX, spanY,
targetDestination);
Rect dragRect = new Rect();
cellToRect(targetDestination[0], targetDestination[1], spanX, spanY, dragRect);
dragRect.offset(dragViewCenterX - dragRect.centerX(), dragViewCenterY - dragRect.centerY());
@@ -2401,7 +2413,7 @@ public class CellLayout extends ViewGroup {
// We find the nearest cell into which we would place the dragged item, assuming there's
// nothing in its way.
int result[] = new int[2];
result = findNearestArea(pixelX, pixelY, spanX, spanY, result);
result = findNearestAreaIgnoreOccupied(pixelX, pixelY, spanX, spanY, result);
boolean success;
// First we try the exact nearest position of the item being dragged,
@@ -2446,19 +2458,21 @@ public class CellLayout extends ViewGroup {
}
/**
* Returns a "reorder" where we simply drop the item in the closest empty space, without moving
* any other item in the way.
* Returns a "reorder" if there is empty space without rearranging anything.
*
* @param pixelX X coordinate in pixels in the screen
* @param pixelY Y coordinate in pixels in the screen
* @param spanX horizontal cell span
* @param spanY vertical cell span
* @param dragView view being dragged in reorder
* @return the configuration that represents the found reorder
*/
public ItemConfiguration closestEmptySpaceReorder(int pixelX, int pixelY, int spanX,
int spanY) {
public ItemConfiguration dropInPlaceSolution(int pixelX, int pixelY, int spanX,
int spanY, View dragView) {
int[] result = new int[2];
result = findNearestArea(pixelX, pixelY, spanX, spanY, result);
if (isNearestDropLocationOccupied(pixelX, pixelY, spanX, spanY, dragView, result)) {
result[0] = result[1] = -1;
}
ItemConfiguration solution = new ItemConfiguration();
copyCurrentStateToSolution(solution, false);
solution.isSolution = result[0] != -1;
@@ -2491,25 +2505,25 @@ public class CellLayout extends ViewGroup {
int spanX, int spanY, View dragView) {
getDirectionVectorForDrop(pixelX, pixelY, spanX, spanY, dragView, mDirectionVector);
ItemConfiguration closestSpaceSolution = closestEmptySpaceReorder(pixelX, pixelY, spanX,
spanY);
ItemConfiguration dropInPlaceSolution = dropInPlaceSolution(pixelX, pixelY, spanX, spanY,
dragView);
// Find a solution involving pushing / displacing any items in the way
ItemConfiguration swapSolution = findReorderSolution(pixelX, pixelY, minSpanX, minSpanY,
spanX, spanY, mDirectionVector, dragView, true, new ItemConfiguration());
// We attempt the approach which doesn't shuffle views at all
ItemConfiguration noShuffleSolution = findConfigurationNoShuffle(pixelX, pixelY, minSpanX,
minSpanY, spanX, spanY, dragView, new ItemConfiguration());
ItemConfiguration closestSpaceSolution = closestEmptySpaceReorder(pixelX, pixelY, minSpanX,
minSpanY, spanX, spanY);
// If the reorder solution requires resizing (shrinking) the item being dropped, we instead
// favor a solution in which the item is not resized, but
if (swapSolution.isSolution && swapSolution.area() >= noShuffleSolution.area()) {
if (swapSolution.isSolution && swapSolution.area() >= closestSpaceSolution.area()) {
return swapSolution;
} else if (noShuffleSolution.isSolution) {
return noShuffleSolution;
} else if (closestSpaceSolution.isSolution) {
return closestSpaceSolution;
} else if (dropInPlaceSolution.isSolution) {
return dropInPlaceSolution;
}
return null;
}
@@ -2546,8 +2560,8 @@ public class CellLayout extends ViewGroup {
result[1] = finalSolution.cellY;
resultSpan[0] = finalSolution.spanX;
resultSpan[1] = finalSolution.spanY;
performReorder(finalSolution, dragView, mode);
}
performReorder(finalSolution, dragView, mode);
return result;
}
@@ -2666,7 +2680,8 @@ public class CellLayout extends ViewGroup {
* @return The X, Y cell of a vacant area that can contain this object,
* nearest the requested location.
*/
public int[] findNearestArea(int pixelX, int pixelY, int spanX, int spanY, int[] result) {
public int[] findNearestAreaIgnoreOccupied(int pixelX, int pixelY, int spanX, int spanY,
int[] result) {
return findNearestArea(pixelX, pixelY, spanX, spanY, spanX, spanY, true, result, null);
}

View File

@@ -2616,7 +2616,6 @@ public class Workspace<T extends View & PageIndicator> extends PagedView<T>
setDragMode(DRAG_MODE_REORDER);
}
boolean resize = resultSpan[0] != spanX || resultSpan[1] != spanY;
mDragTargetLayout.visualizeDropLocation(mTargetCell[0], mTargetCell[1],
resultSpan[0], resultSpan[1], dragObject);
}
@@ -2973,7 +2972,7 @@ public class Workspace<T extends View & PageIndicator> extends PagedView<T>
*/
@Thunk int[] findNearestArea(int pixelX, int pixelY,
int spanX, int spanY, CellLayout layout, int[] recycle) {
return layout.findNearestArea(
return layout.findNearestAreaIgnoreOccupied(
pixelX, pixelY, spanX, spanY, recycle);
}

View File

@@ -365,7 +365,7 @@ public class FolderPagedView extends PagedView<PageIndicatorDots> implements Cli
public int findNearestArea(int pixelX, int pixelY) {
int pageIndex = getNextPage();
CellLayout page = getPageAt(pageIndex);
page.findNearestArea(pixelX, pixelY, 1, 1, sTmpArray);
page.findNearestAreaIgnoreOccupied(pixelX, pixelY, 1, 1, sTmpArray);
if (mFolder.isLayoutRtl()) {
sTmpArray[0] = page.getCountX() - sTmpArray[0] - 1;
}