Also reset mBadgeScale to 0 when recycling view.

When left as 1f, the drawBadgeIfNecessary thinks that there
is still a badge -- which results in a NPE when trying to draw
the badge.

Bug: 68324671
Change-Id: I4eedb5825b3a6429c99de0466a77d368a39b1951
This commit is contained in:
Jon Miranda
2017-11-01 15:40:22 -07:00
parent 5254944a68
commit 48043ee0d6
2 changed files with 8 additions and 0 deletions

View File

@@ -183,6 +183,7 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
public void reset() {
mBadgeInfo = null;
mBadgePalette = null;
mBadgeScale = 0f;
mForceHideBadge = false;
}