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Storing BitmapInfo instead of icon and color directly in itemInfo
This will allow subclassing BitmapInfo to support custom icon/dynamic icons which can be loaded on the background thread instead of going through IconFactory which runs on UiThread Change-Id: Ieced6e91330bdff1b505826d097a8df711dfe967
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@@ -189,7 +189,7 @@ public class PackageUpdatedTask extends BaseModelUpdateTask {
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BitmapInfo iconInfo = li.createIconBitmap(si.iconResource);
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li.recycle();
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if (iconInfo != null) {
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si.applyFrom(iconInfo);
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si.bitmap = iconInfo;
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infoUpdated = true;
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}
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}
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