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lawnchair/systemUI/anim/src/com/android/systemui/surfaceeffects/loadingeffect/LoadingEffectView.kt

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Kotlin
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2024-11-02 10:45:09 +08:00
/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.surfaceeffects.loadingeffect
import android.content.Context
import android.graphics.BlendMode
import android.graphics.Canvas
import android.graphics.Paint
import android.util.AttributeSet
import android.view.View
/** Custom View for drawing the [LoadingEffect] with [Canvas.drawPaint]. */
open class LoadingEffectView(context: Context?, attrs: AttributeSet?) : View(context, attrs) {
private var paint: Paint? = null
private var blendMode: BlendMode = BlendMode.SRC_OVER
override fun onDraw(canvas: Canvas) {
if (!canvas.isHardwareAccelerated) {
return
}
paint?.let { canvas.drawPaint(it) }
}
/** Designed to be called on [LoadingEffect.PaintDrawCallback.onDraw]. */
fun draw(paint: Paint) {
this.paint = paint
this.paint!!.blendMode = blendMode
invalidate()
}
/** Sets the blend mode of the [Paint]. */
fun setBlendMode(blendMode: BlendMode) {
this.blendMode = blendMode
}
}