Files
lawnchair/quickstep/src/com/android/launcher3/uioverrides/RecentsViewStateController.java

99 lines
4.4 KiB
Java
Raw Normal View History

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.uioverrides;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.anim.AlphaUpdateListener.updateVisibility;
import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_OVERVIEW_TRANSLATION;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import static com.android.launcher3.compat.AccessibilityManagerCompat.isAccessibilityEnabled;
import static com.android.quickstep.views.LauncherRecentsView.TRANSLATION_X_FACTOR;
import static com.android.quickstep.views.LauncherRecentsView.TRANSLATION_Y_FACTOR;
import android.animation.ValueAnimator;
import android.annotation.TargetApi;
import android.os.Build;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.AnimationConfig;
import com.android.launcher3.LauncherStateManager.StateHandler;
import com.android.launcher3.PagedView;
import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.anim.PropertySetter;
import com.android.quickstep.views.LauncherRecentsView;
@TargetApi(Build.VERSION_CODES.O)
public class RecentsViewStateController implements StateHandler {
private final Launcher mLauncher;
private final LauncherRecentsView mRecentsView;
public RecentsViewStateController(Launcher launcher) {
mLauncher = launcher;
mRecentsView = launcher.getOverviewPanel();
}
@Override
public void setState(LauncherState state) {
mRecentsView.setAlpha(state.overviewUi ? 1 : 0);
updateVisibility(mRecentsView, isAccessibilityEnabled(mLauncher));
float[] translationFactor = state.getOverviewTranslationFactor(mLauncher);
mRecentsView.setTranslationXFactor(translationFactor[0]);
mRecentsView.setTranslationYFactor(translationFactor[1]);
if (state.overviewUi) {
mRecentsView.resetTaskVisuals();
}
}
@Override
public void setStateWithAnimation(final LauncherState toState,
AnimatorSetBuilder builder, AnimationConfig config) {
// Scroll to the workspace card before changing to the NORMAL state.
LauncherState fromState = mLauncher.getStateManager().getState();
int currPage = mRecentsView.getCurrentPage();
if (fromState.overviewUi && toState == NORMAL && currPage != 0 && !config.userControlled) {
int maxSnapDuration = PagedView.SLOW_PAGE_SNAP_ANIMATION_DURATION;
int durationPerPage = maxSnapDuration / 10;
int snapDuration = Math.min(maxSnapDuration, durationPerPage * currPage);
mRecentsView.snapToPage(0, snapDuration);
// Let the snapping animation play for a bit before we translate off screen.
builder.setStartDelay(snapDuration / 4);
}
PropertySetter setter = config.getProperSetter(builder);
float[] translationFactor = toState.getOverviewTranslationFactor(mLauncher);
setter.setFloat(mRecentsView, TRANSLATION_X_FACTOR,
translationFactor[0],
builder.getInterpolator(ANIM_OVERVIEW_TRANSLATION, LINEAR));
setter.setFloat(mRecentsView, TRANSLATION_Y_FACTOR,
translationFactor[1],
builder.getInterpolator(ANIM_OVERVIEW_TRANSLATION, LINEAR));
setter.setViewAlpha(mRecentsView, toState.overviewUi ? 1 : 0, LINEAR);
if (toState.overviewUi) {
ValueAnimator updateAnim = ValueAnimator.ofFloat(0, 1);
updateAnim.addUpdateListener(valueAnimator -> {
// While animating into recents, update the visible task data as needed
mRecentsView.loadVisibleTaskData();
});
updateAnim.setDuration(config.duration);
builder.play(updateAnim);
}
}
}